The Hong Kong Maritime Museum is an independent, not for Profit Company responsible for the collection, documentation and presentation of maritime material culture associated with Hong Kong, the South China Sea and the Pearl River Delta.
Working in cooperation with the Hong Kong Government and members the Hong Kong Ship Owners Association, the HKMM is developing an international standard maritime museum and research centre at Pier 8.
Our mission is to chronicle, analyse and communicate knowledge about the oceans and their dynamic relationship with the past, present and future of Hong Kong, the mainland of China and the world. We particularly explore shipping, maritime trade, naval activity, maritimerelated leisure, arts and culture, and the sustainability of the oceans. Through a unique fusion of history, art, and science, the HKMM creates crossover learning experiences for local, regional, and international audiences. Integral to our mission is to be credible, accessible, and inclusive when connecting with our stakeholders’ communities.
TITLE: MARINE SCIENCE PROGRAMME MANAGER
RESPONSIBLE TO: HEAD OF EDUCATION
RESPONSIBLE FOR: MARINE DISCOVERY CENTRE DEVELOPMENT AND PROGRAMMING
REPORTING STAFF: MARINE SCIENCE PROGRAMME ASSISTANT
The purpose of the position is to work with Museum's senior management staff and consultants with a view to coordinating the venue setup and development, programme planning and implementation for the new Marine Discovery Centre in the Museum for school aged students and families. The Manager would also be an integral part of planning and implementation of projects and education programmes for a new inhouse education asset.
1. To develop the venue as an interactive marine science learning platform to increase public awareness about marine conservation and biodiversity.
2. To assist in establishing the centre as a learning hub to provide learning spaces to promote public understanding of ocean sustainability.
3. To research, design, and develop content and teaching materials for various education programmes, which are, if appropriate, relevant to the school curriculum, including exhibitions, lectures, talks, and workshops, etc.
4. To deliver various education programmes through entertaining and creative means, such as, use of multimedia design and software.
5. To research and recommend suppliers and service providers, propose equipment list and scope of works, and assist in procurement procedures like tender preparation to acquire or improve existing facilities and service standards.
6. To apply funding from Government and NGOs to organise programmes, oversee and implement funded projects.
7. To recruit, train, build, and lead a team of volunteer educators committed to support student and other education programmes.
8. To establish and maintain networking with schools, museums, NGOs, conservation organisations, and relevant government departments.
9. To liaise with universities, scholars, and specialists as programme partners.
10. To perform administrative tasks in support of the programme and any relevant tasks as directed by the Head of Education.